I used what they reported in writing the PS2X library. That has been done by a few other cool guys like this one. I have not personally reverse engineered the communications protocol a PS2 controller uses. I’ll bold the quick steps if you want to skim through.Ī little background first. In-between attempts, power off the Arduino and controller for 10 seconds before testing it again. I’ll walk you through some debugging steps, and you should follow through with me with DEBUG off until I tell you to enable it and using the example sketch unmodified. It’s hard giving help over the internet! But maybe I can guide you in the right direction with this troubleshooting guide. The problem is there’s not much I can really do unless you live near North Florida and want to come pay me a visit. Well, never fear, I stand by my leet coding abilities (Ha! who am I kidding? Really though, the library works, there’s tons of examples using it.) and I’m here to help. Ok, if you are here, you are having trouble getting your Arduino talking to your PlayStation 2 Controller via my Handy Dandy PS2X Library. Arduino Playstation 2 Controller Library Troubleshooting Guide Posted in Arduino Libraries by Bill
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